I'm trying to create a color matching game that will generate 144 color blocks using random rgb values. I created a list to store my sets of rgb values and I am trying to choose one specific value for the user to match, but every time I try to print the chosen rgb value, it only comes up with one number instead of the three. Here's my code for the RandomColors class:
import random
class RandomColors:
def __init__(self):
self.__value = self.get_colors()
@property
def value(self):
return self.__value
def value(self, value):
self.__value = value
def get_colors(self):
r = random.randrange(0,255)
g = random.randrange(0,255)
b = random.randrange(0,255)
print(r,g,b)
and here's my code for the main class:
from rand_colors import RandomColors
import random
def main():
randColors = RandomColors()
colorList = []
for i in range (1,144):
randColors.get_colors()
colorList.append(i)
num = random.choice(colorList)
target = colorList[num]
print("Match: " + str(target))
if __name__ == "__main__":
main()
I think my issue is in the target = colorList[num]
part but I don't know where to go from here. Thanks in advance!
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