How do I modify the code so that the character randomly changes position inside the green area when the game starts? I don't know how to find the minimum and maximum values of the X and Z coordinates of this green area. Sorry for the bad English and thank you for the advice and help
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class randomzombieposition : MonoBehaviour {
float x;
float y;
float z;
Vector3 pos;
// Use this for initialization
void Start () {
x = Random.Range(17,18);
y = 0;
z = Random.Range(25,46);
pos = new Vector3(x, y, z);
transform.position = pos;
}
// Update is called once per frame
void Update () {
}
}
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