I have this script on 2 npcs but both choose the same random number (7) how do I make the Npcs choose their own number? I did try with self.math.random and it gave an error so what would the solution be? will I have to create different variables for each npc related to the random function?
function Behavior:Awake()
math.randomseed (os.time())
self.destino = math.random( 1, 7 )
In the engine I work with it says to put self. for independence...
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