jeudi 21 janvier 2021

Unsmooth generated mesh in unity

so I have the problem where I'm trying to make a low poly terrain in unity, but for some weird reason it keeps smoothing it out. I tried removing Recalculate Normals, but that did not seem to help (also it wrecked the lighting). Please don't post any links to assets on the assets store. Thanks!

Also using unity 2020.2.1f1




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