This is the part of the code I have, and I need to change the “5” to a random number between 1 and 5 for example. I'm pretty sure that one of the first steps is to remove the “const” after the “private” so it won't not be a constant anymore.
using WarriorWars.Enum;
namespace WarriorWars.Equipment
{
class Weapon
{
private const int GOOD_GUY_DAMAGE = 5;
private const int BAD_GUY_DAMAGE = 5;
private int damage;
public int Damage
{
get
{
return damage;
}
}
public Weapon(Faction faction)
{
switch (faction)
{
case Faction.goodGuy:
damage = GOOD_GUY_DAMAGE;
break;
case Faction.badGuy:
damage = BAD_GUY_DAMAGE;
break;
default:
break;
}
}
}
}
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