I'm trying to develop a guessing game in GO that gives the user three attempts to guess the random number correctly.
It mostly seems to work, I'm using a for loop to count the amount of lives left. If I guess the number correctly, it prints what I want:
"You guessed it!"
But the issue is, say for example, the random number is 5. If I guessed 4, it would print
"Too low"
which is correct, but in the second attempt if I was to guess 6, it would still say
"Too low"
Alternatively, if the random number was 5, and on the first attempt I guessed 6, it would print
"Too high"
If I was to guess 4 on the second attempt, it would still say
"Too high"
I think I'm getting caught in the for loop somewhere, but I don't know how to exit it without resetting the attempts count back to 3.
package main
import (
"fmt"
"math/rand"
"time"
)
func main() {
secret := getRandomNumber()
fmt.Println(secret)
fmt.Println("Guess the number")
_guess := guessRandomNumber()
for i := 3; i > 0; i-- {
if _guess < secret {
fmt.Println("Too low")
fmt.Println("You have", i, "guesses left.")
} else if _guess < secret {
fmt.Println("Too low")
fmt.Println("You have", i, "guesses left.")
guessRandomNumber()
} else if _guess > secret {
fmt.Println("Too high")
fmt.Println("You have", i, "guesses left.")
guessRandomNumber()
}
if _guess == secret {
fmt.Println("You guessed it!")
i = 0
} else if _guess < secret {
fmt.Println("Too low")
fmt.Println("You have", i, "guesses left.")
guessRandomNumber()
} else if _guess > secret {
fmt.Println("Too high")
fmt.Println("You have", i, "guesses left.")
guessRandomNumber()
}
}
}
func getRandomNumber() int {
rand.Seed(time.Now().UnixNano())
return rand.Int() % 11
}
func guessRandomNumber() int {
var guess int
//fmt.Println("Guess again:")
fmt.Scanf("%d", &guess)
return guess
}
Any help would be greatly appreciated. I'm really liking GO so far.
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