I am currently working through John English' "Ada 95: The Craft of Object-Oriented Programming". I am at task 5.1:
Write a program to play a simple guessing game. Define an integer type with a range of values from 1 to 1000 and declare a secret value as a constant of this type, and then give the user ten chances to guess its value.
What I wrote (as a stub) was now
procedure je_5_1 is
type guess_value is new Integer range 1..1000;
secret : guess_value;
package random_guess_value is new Ada.Numerics.Discrete_Random(guess_value);
Gen : random_guess_value.Generator;
begin
random_guess_value.Reset(Gen);
secret := random_guess_value.Random(Gen);
end je_5_1;
Obviously this does not implement the requirement to declare a secret value as a constant
. But since I have to call Reset(Gen)
before I can assign a randomly generated value to secret
, I cannot define the variable secret
as a constant before begin
.
Is it still possible to define secret
as a random constant?
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