jeudi 11 août 2022

How to make the number go up when a sword is upgraded?

I am working on my batch file game, and I was thinking that every time you upgrade the sword, the more you gain money.

But I tried to and it's not working!

For example:

You upgrade your sword and you gain a random damage number to defeat the enemies.

(Sword Upgraded! Your new upgraded damage: %damage%)

Could you please help me?




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