I want to make a randomize function that loops when the character touches an object (grass), and if that number hits 3, per say, out of 4, it goes to another randomizer which selects a value between 1-5. After it selects a number it should stop the randomizing.
Pseudo-code below
If the character is hitting grass
Randomize a number between 1 and 4
If that number is 3, randomize a number between 1 and 5
If that number is 1, gotoAndPlay(1, "battle1")
If that number is 2,....etc
If that number is not a 3, loop the original randomize.
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