I use this code:
class Car:
def __init__(self):
self.start == [0, roads[0].index('#')]
while roads[self.start[0]][self.start[1]] == '#':
self.start[0] = randint(0, len(roads)-1)
self.start[1] = randint(0, len(roads[0])-1)
self.start = tuple(self.start)
self.finish == [0, roads[0].index('#')]
while roads[self.finish[0]][self.finish[1]] == '#':
self.finish[0] = randint(0, len(roads)-1)
self.finish[1] = randint(0, len(roads[0])-1)
self.finish = tuple(self.finish)
self.kind = randint(0, 1)
What it does is this: in a map represented like this:
#############1#########
#############1111######
#############1##1######
#######1111111111######
#############1#########
#############1#########
it finds two 1s and sets them as start and finish, then it randomly selects one more variable. Then i do this:
a = Car()
b = Car()
only to find out that they both have always the same start and finish, but sometimes different kinds. I don't understand – if there is an issue with random not working, it shouldn't work on self.kind as well!
How do I fix it?
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