So my objective is to create a random password generator of length n (n >= 5 && n <= 15) that adds in only two numbers at random locations.
(e.g. 7S4js 86dJxD h6Zqs9K)
I have this working... or so I want to believe. What I want to know is will my code ALWAYS work at determining whether or not a number should be inserted.
'newPassword': Returns a string of length 'len', using 'nums' numbers.
std::string newPassword(int len, int nums)
{
std::string password = "";
// Required numbers
int req = nums;
for (int i = 0; i < len; i++)
{
bool needNum = req > 0;
bool chance = rand() % len > req;
bool useNum = needNum && chance;
if (useNum)
req--;
char c = nextChar(useNum);
password += c;
}
return password;
}
'nextChar': Returns a random character. The character will be a number if 'isNum' is true.
char nextChar(bool isNum)
{
char c;
if (!isNum)
{
// 50% chance to decide upper or lower case
if (rand() % 100 < 50)
{
c = 'a' + rand() % 26;
}
else
{
c = 'A' + rand() % 26;
}
}
else
{
// Random number 0-9
c = '0' + rand() % 10;
}
return c;
}
So specifically, will the 'chance' variable in 'newPassword' work all the time?
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