I have drawn a circle on a random position within a range on a canvas in JavaScript.
I want to generate 2 more circles on a random position on a specific distance (200) from the center of the 1st circle.
There is a way to generate new coordinates until the distance is equal to 200, but there should be a better solution, right?
How can I do the following?
Code:
var x = getRandomInt(200, 800)
var y = getRandomInt(200, 400)
var r = 60
drawCircle (x, y, r)
function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min
}
function drawCircle(x, y, r) {
context.beginPath()
context.arc(x, y, r, 0, 2 * Math.PI, false)
context.fillStyle = "#fc3358"
context.fill()
context.closePath()
}
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