mercredi 25 janvier 2017

Assigning a random number in C#

I am trying to create a single block Tetris style game in C# for school, in which the blocks are supposed to be assigned a number and when they are in line and add up to 10, they disappear. I have the basic code for the game worked out, but I can't seem to get the random numbers assigned to the blocks as they fall. Can anyone help?




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