i made a method to generate a number. But i'm always getting the same number in dice1 as in dice2. Why is this and how can i fix this?
int dice1 = GenerateNumber();
int dice2 = GenerateNumber();
Console.WriteLine(dice1);
Console.WriteLine(dice2);
static int GenerateNumber()
{
Random random = new Random();
int dice = random.Next(1, 7);
return dice;
}
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