I've seen code of the following kind (in a unit test) and I was wondering what could be the motivation behind it:
int seed = GetMySeed()
Something(seed++)
SomethingElse(seed++)
YetSomethingElse(seed++)
Now, if the three functions called were the same, I could image scenarios where you want this, e.g. creating multiple instances of an object with a different seed. However, in my mind, the direct modification of a seed feels like bad practice. Even if I had reasons to modify the seed, it would seem more natural to me to write:
int seed = GetMySeed()
TheSameThing(seed)
TheSameThing(seed + 1)
TheSameThing(seed + 2)
What might be the reason you would increment the seed?
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