I'm trying to create a basic "tree" shape in processing. I have an initial constructor that takes my arguments and draws them in fixed locations on the background, but I also have a secondary constructor that is supposed to assign random values that I specify so that each time it is drawn the trees are in different locations. However, I am having an issue with Processing where it says The function random(int) does not exist
and I can't seem to find a solution to the issue.
I realize this is a naive approach to graphics, but I am just trying to get my feet wet with Processing.
My Tree.java class:
import processing.core.PApplet;
import java.util.Random;
public class Tree{
// Instance variables
private int centerX, centerY;
private float scale;
private int trunkR, trunkG, trunkB, leavesR, leavesG, leavesB;
private static PApplet sketch;
public Tree(int theCenterX, int theCenterY, float theScale,
int theTrunkR, int theTrunkG, int theTrunkB,
int theLeavesR, int theLeavesG, int theLeavesB)
{
centerX = theCenterX;
centerY = theCenterY;
scale = theScale;
trunkR = theTrunkR;
trunkG = theTrunkG;
trunkB = theTrunkB;
leavesR = theLeavesR;
leavesG = theLeavesG;
leavesB = theLeavesB;
}
public Tree(){
centerX = random(960.0);
centerY = random(700.0);
scale = random(2.0);
trunkR = random(255.0);
trunkG = random(255.0);
trunkB = random(255.0);
leavesR = random(255.0);
leavesG = random(255.0);
leavesB = random(255.0);
}
public void draw(){
sketch.noStroke();
sketch.fill(trunkR, trunkG, trunkB);
sketch.rect(centerX, centerY, 80*scale, 300*scale);
sketch.fill(leavesR, leavesG, leavesB);
sketch.triangle(centerX - 40*scale, centerY + 40*scale, centerX + 40*scale, centerY - 80*scale, centerX + 120*scale, centerY + 40*scale);
}
public static void setup(PApplet theSketch){
sketch = theSketch;
}
}
And here is my main class that calls the tree class to create the objects:
Tree tree, tree2, tree3, tree4, randomTree;
void settings(){
size(1000, 1000);
}
void setup(){
setupGraphicClasses();
tree = new Tree(width/2 - 400, height/2 - 100, 1.0, 67, 12, 12, 27, 129, 28);
tree2 = new Tree(width/2 + 200, height/2 + 150, 1.5, 67, 12, 12, 27, 129, 28);
tree3 = new Tree(width/2, height/2 - 80, 0.5, 67, 12, 12, 27, 129, 28);
tree4 = new Tree(width/2 + 320, height/2 - 170, 0.9, 67, 12, 12, 27, 129, 28);
randomTree = new Tree();
}
void draw() {
background(127);
noStroke();
fill(16, 85, 17);
rect(0, 500, 1000, 500);
fill(70, 195, 255);
rect(0, 0, 1000, 500);
tree.draw();
tree4.draw();
tree2.draw();
tree3.draw();
randomTree.draw();
}
public void setupGraphicClasses() {
Tree.setup(this);
}
Why would I be getting this error? I have tried casting the instance variables as float
since those are the parameters the random()
function accepts as parameters, but then I get a different error message.
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