i am trying to make some types of pickups spawn inside a given area, although some usually get stuck within the walls, how would i fix this?
Code in question for moving objects
for (int x = 0; x < garbage.Length; x++)
{
if (x < 5)
{
garbage[x].transform.position = new Vector3(Random.Range(-33.0f, 30.0f), 2.35f, Random.Range(30.0f, -35.0f));
}
}
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